Stealing the Stolen Lands
Titles: Lady of Graves, Mother of Souls
Alignment: Lawful neutral
Portfolio: Fate, Death, Prophecy, Rebirth
Worshipers: Midwives, pregnant women, morticians
Cleric Alignments: NG, LN, N, CN, NE
Domains: Death, Healing, Knowledge, Repose, Water
Subdomains: Ancestors, Ice, Memory, Resurrection, Souls, Thought
Favored Weapon: dagger
Pharasma, “The Lady of Graves”, (pronounced fah-RAZ-mah) is the *goddess who shepherds Golarion’s recently-departed souls to their final reward. Upon death, souls migrate to Pharasma’s Boneyard in the Outer Sphere, which sits atop an impossibly tall spire that pierces the Astral Plane. Pharasma makes no decision on whether a death is just or not; she views all with a cold and uncaring attitude, and decides on which of the Outer Planes a soul will spend eternity. Pharasma is also the goddess of birth and prophecy: from the moment a creature is born, she sees what its ultimate fate will be, but reserves final judgement until that soul finally stands before her. As the goddess of death and rebirth, she abhors the undead and considers them a perversion.2 This latter fact leads Pharasma to grant modified powers through the Death domain and the Soul subdomain when they are granted to her followers. Spells that her followers are granted do not have the ability to benefit or create undead; this is not the case for other deities granting their followers access to this domain and subdomain.
Pharasma is counted among one of the original gods that opposed Rovagug. Sometime after, Urgathoa’s escape from the Boneyard and return to the Material Plane, brought undead and disease to the world.
Pharasma was a part, albeit minor, of the Thassilonian pantheon acting as the goddess of death.
The death of Aroden, the first of the ascended gods, at the end of the Age of Enthronement 100 years ago was extremely unexpected. His death was not prophesied, and once he died, most of the other prophecies in the world started to go bad as well. Many of Pharasma’s priests have lost their faith or have gone mad as a result, but those who remain, are finding that Pharasma’s hold over prophecy is becoming less important, while her domain over death, birth, and fate, are growing stronger. It’s a time of change for Pharasma and her faith. Some legends say that Pharasma knew the death of Aroden was approaching, but chose not to tell her followers for reasons unknown.
Pharasma remains neutral in almost all aspects towards other deities. Iomedae still bears a slight grudge against her for not revealing Aroden’s impending death. Urgathoa and her followers are the closest she has to an enemy.
Appearance and Emissaries
Pharasma is most often depicted as an ashen-skinned female humanoid with white eyes. She wears a dark, hooded, robe-like dress and holds an hourglass filled with red sand.
Pharasma employs a number of unusual immortal beings as servants. Pharasma’s herald is known as the Steward of the Skein, a linked pair of ghaele-like beings. One of the pair gleams white and blue, while the other gleams a bright orange and ebony.
|This servant of Pharasma is a ravid, a planar outsider creature. It has cleric powers.|
|Echo of Lost Divinity|
|This minion is a spectral warrior bedecked in expensive dress. It bears an uncanny similarity to known renderings of Aroden.|
|This servant appears to be an animated, wheel-like being composed of rock.|
Pharasma-Friendly Death Domain
In the Pathfinder Campaign Setting, the principal goddess of death is stringently anti-undead. Clerics of Pharasma may take the Death Domain with the following modifications:
Pharasma-Friendly Death Domain 3rd-level domain spell: Replace animate dead with speak with dead. 6th-level domain spell: Replace create undead with antilife shell. 8th-level domain spell: Replace create greater undead with symbol of death.
Church of Pharasma
Pharasma is alternatively known as the mad prophet, the reaper of the dead, or the midwife, depending on her current role. Her followers dress in black for her ceremonies, their clothes adorned with silver, and tiny vials of holy water. Pharasma’s pleasure is often signified through scarabs, beetles and whippoorwills. Black roses are thought by her followers to bring good luck, most especially if the rose bears no thorns. Her displeasure is signified by bleeding from beneath the fingernails, an unexplained taste of rich soil, the discovery of a dead whippoorwill, the feeling that something important has been forgotten, or cold chills down the spine.
Worshipers and Clergy
Many of Pharasma’s worshipers are those closely aligned with either burgeoning life or terminating death. These include midwives, grave diggers, and morticians. Her priests are typically clerics, diviners, and necromancers that choose not to create undead. Her followers view the undead with hatred and consider them a great abomination. They view putting the undead to rest as a holy duty. The creation of undead is outlawed, and commanding undestroyed undead is not much liked either.
Temples and Shrines
The temples of Pharasma have the appearance of dark and ancient cathedrals. They are usually found close to a graveyard. Underneath the buildings are catacombs filled with crypts of the dead, typically priests or affluent townsfolk. Being entombed in these catacombs is thought to bring favor from the Lady of Graves. For example, in Sothis in Osirion, the Necropolis of the Faithful extends out from the original grounds of the High Temple of Pharasma. The services held by worshipers include chanting and singing. They are typically considered a joyous occasion, and a celebration of the circle of life and death. Members of the clergy also keep records of a community’s deaths and births.
Other temples of Pharasma include the Godsmouth Cathedral in Kaer Maga.
Pharasma’s holy book is called The Bones Land in a Spiral.
Pharasma’s followers celebrate the Day of Bones on the 5th of Pharast.
The Voices of the Spire is a militant wing of the Pharasmin priesthood devoted to the extermination of undead.
(Information on this page courtesy of PathfinderCommunity.net )